Gamification and Formative Feedback with Kahoot! in Programming Fundamentals: A TAM–SDT–UCD Approach with Mechatronics Engineering Students

Authors

DOI:

https://doi.org/10.56294/dm2025839

Keywords:

gamification, Formative feedback, programming, Kahoot!, Mechatronics engineering education

Abstract

Immediate and meaningful feedback is a key element in improving academic performance in computational foundational disciplines. This study aimed to evaluate the impact of gamified strategies in the feedback process of the Programming Fundamentals course. The intervention was conducted with a population of 31 first-level students from the Mechatronics Engineering program at Universidad Técnica del Norte, of which 15 students voluntarily participated from the same course. Activities were designed using the Kahoot! platform, focused on reinforcing theoretical and practical content related to the course syllabus and the programming languages Java and Python. The adopted methodology was applied in nature, with a descriptive approach and exploratory scope. The results showed increased active participation, improved retention of key concepts, and a more positive attitude towards programming learning. In addition, recurring error patterns were identified, which served as input for tailored feedback. The use of playful dynamics fostered a collaborative learning environment, contributing to the development of cognitive and metacognitive skills. It was concluded that the integration of educational technologies with gamification elements enhances the effectiveness of feedback processes, increases students' intrinsic motivation, and enables timely identification of knowledge gaps. This approach is especially valuable in programming education, where active engagement and continuous practice are critical to academic success.

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Published

2025-11-25

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Original

How to Cite

1.
Umaquinga-Criollo AC, Dávila Montalvo CA, Ojeda Peña DA. Gamification and Formative Feedback with Kahoot! in Programming Fundamentals: A TAM–SDT–UCD Approach with Mechatronics Engineering Students. Data and Metadata [Internet]. 2025 Nov. 25 [cited 2025 Dec. 30];4:839. Available from: https://dm.ageditor.ar/index.php/dm/article/view/839