The Effect of the Project Citizen Augmented Reality (PjCAR) Learning Model on Elementary School
DOI:
https://doi.org/10.56294/dm2025944Keywords:
learning model, Project Citizen, augmented reality, elementary schoolAbstract
Introduction: The study examines the effect of the Project Citizen Augmented Reality (PjCAR) learning model on students' national awareness competence. The research was conducted in Langsa, Aceh, with fifth-grade elementary school students as the sample.
Methods: A quasi-experimental research design was employed, and data were collected using tests, questionnaires, observations, and documentation. The validity and reliability of the data were tested, followed by prerequisite tests (homogeneity and normality) and hypothesis testing (t-test and n-gain test).
Results: The results showed a significance value (2-tailed) of 0.001, smaller than 0.05. The average national awareness competence, comprising national sentiment and national spirit indicators, increased from 148.11 to 164.52 after implementing the PjCAR model. Meanwhile, cognitive understanding of national awareness improved from 66.30 to 80.43.
Conclusions: These findings indicate a significant difference between pretest scores (before treatment) and posttest scores (after implementing the PjCAR model). This also suggests that students' national awareness competence improved after applying the PjCAR model in Pancasila Education for fifth-grade students.
References
1. Fatmawati E. Strategies to grow a proud attitude towards Indonesian cultural diversity. Linguist Cult Rev. 2021;5(S1):810–20.
2. Kimura E. Political change and territoriality in Indonesia: Provincial proliferation. Routledge; 2013.
3. Suneki S, Haryono H. Strengthening national insights in anticipating radicalism: case study in Pelita Nusantara 2 vocational high school Semarang. In: Proceedings of the the 3rd International Conference on Education & Social Science Research (ICESRE). 2020. p. 12.
4. Kumar K, Prakash A, Singh K. How National Education Policy 2020 can be a lodestar to transform future generation in India. J Public Aff. 2021;21(3):e2500.
5. McCrone D, Bechhofer F. Understanding national identity. Cambridge University Press; 2015.
6. Arief R, Prakoso LY, Risman H. Understanding national identity to create love and proud of being a part of the Indonesian nation. J Inov Penelit. 2021;1(11):2549–56.
7. Widyastuti R. Strategi Pendidikan Karakter dalam Mengantisipasi Paham Radikal dan Intoleran di Sekolah. Wawasan J Kediklatan Balai Diklat Keagamaan Jakarta. 2021;2(2):187–201.
8. Mulang H, Putra AHPK. Exploring the implementation of ethical and spiritual values in high school education: A case study in Makassar, Indonesia. Golden Ratio Soc Sci Educ. 2023;3(1):01–13.
9. Lukitoyo PS, Sembiring NB, Kurniawan R. Implementation of the Pancasila values towards implementation of the Merdeka Curriculum in Indonesian education system. JUPIIS J Pendidik Ilmu-Ilmu Sos. 2023;15(1):22–31.
10. Rohmah AN, Sari IJ, Rohmah NL, Syafira R, Fitriana F, Admoko S. Implementation of the “Merdeka Belajar” Curriculum in the Industrial 4.0 Era. Int J Res Community Empower. 2023;1(1):22–8.
11. Anatasya E, Dewi DA. Mata Pelajaran Pendidikan Kewarganegaraan sebagai Pendidikan Karakter Peserta Didik Sekolah Dasar. J Pendidik Kewarganegaraan Undiksha [Internet]. 2021;9(2):291–304. Available from: https://ejournal.undiksha.ac.id/index.php/JJPP/article/view/34133
12. Budimansyah, Karim. Model Pembelajaran Project Citizen: Pengembangan Keterampilan Kewarganegaraan. PT Rineka Cipta; 2008.
13. Romlah OY. Jurnal Civics : Media Kajian Kewarganegaraan Project citizen model to develop student ’ s pro-social awareness Project citizen model to develop student ’ s pro-social awareness. J Civ Media Kaji Kewargan. 2021;18(1):127–37.
14. Wahyuddin R, Sucipto A, Susanto T. Pemanfaatan Teknologi Augmented Reality Dengan Metode Multiple Marker Pada Pengenalan Komponen Komputer. J Inform dan Rekayasa Perangkat Lunak. 2022;3(3):278–85.
15. Usada E. Rancang Bangun Modul Praktikum Teknik Digital Berbasis Mobile Augmented Reality (AR). J INFOTEL - Inform Telekomun Elektron. 2014;6(2):83.
16. Rochmah E, Labudasari E, Amalia N. Pengembangan Media Berbasis Teknologi Augmented Reality Bermuatan Wawasan Kebangsaan Pada Tokoh Kepahlawanan. EduHumaniora | J Pendidik Dasar Kampus Cibiru. 2019;11(1):10.
17. Nurdiansyah S, Sundayana R, Sritresna T. Kemampuan Berpikir Kritis Matematis serta Habits Of Mind Menggunakan Model Inquiry Learning dan Model Creative Problem Solving. Mosharafa J Pendidik Mat. 2021;10(1):95–106.
18. Kamasi NVV, Nangoy SMF. Pengembangan Media Pembelajaran Pengenalan Pahlawan Nasional Sulawesi Utara Berbasis Augmented Reality. J Sist Inf dan Telemat (Telekomunikasi, Multimed dan Inform. 2023;12(3):212–7.
19. Hidayati Z, Tirtoni F. Model Project Citizen Untuk Meningkatkan Berpikir Kritis Pada Materi PKN Keberagaman Budaya Siswa Kelas 5 Sekolah Dasar. Pendas J Ilm Pendidik Dasar [Internet]. 2023;2(3):310–24. Available from: https://bnr.bg/post/101787017/bsp-za-balgaria-e-pod-nomer-1-v-buletinata-za-vota-gerb-s-nomer-2-pp-db-s-nomer-12
20. Angelika JJ. Aplikasi pembelajaran bertema wawasan kebangsaan berbasis augmented reality pada platform android. Universitas Panca Marga; 2022.
21. Creswell JW, Creswell JD. Research design: Qualitative, quantitative, and mixed methods approaches, 5th edition. J Electron Resour Med Libr. 2022;19(1–2):54–55.
22. Stratton SJ. Population research: convenience sampling strategies. Prehosp Disaster Med. 2021;36(4):373–4.
23. Taherdoost H, Hamta G. Validity and Reliability of the Research Instrument ; How to Test the Validation of a Questionnaire / Survey in a Researchfile:///C:/Users/admin/Desktop/RISACHI REPORT 2021/reference B/2190-8050-1-PB-1 SOCIO.pdf. Int J Sport Exerc Train Sci [Internet]. 2017;5(3):27–36. Available from: https://hal.science/hal-02546799/document
24. Sugiyono. Metode Penelitian Pendidikan Pendekatan Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta; 2021.
25. Pandey P, Pandey MM. Research methodology tools and techniques. Bridge Center; 2021.
26. Gower MD, Shanks RA. Research design-qualitative, quantitative, & mixed methods approaches. In: 4th ed. California: Sage Publication; 2014. p. 273.
27. Paryanto, Wance M, Hadi A, Bakri La Suhu. Kebijakan Pendidikan Pancasila dan Wawasan Kebangsaan di Daerah Istimewa Yogyakarta. J Gov Local Polit. 2022;4(2):150–64.
28. Fajri I. Implementation Of The Project Citizen Model In 21 Century Learning. J Pencerahan. 2021;15(2):1693–7775.
29. Fajri I, Yusuf R. Project Citizen Learning Model in Developing Civic Disposition of High School Students Through the Subject of Pancasila Education Citizenship. In: Proceedings of the International Conference on the Roles of Parents in Shaping Children’s Characters (ICECED). 2018. p. 393–404.
30. Helminsyah, Musdiani, Mustadi A, Senen A. Pengembangan Model Pembelajaran Project Citizen Berbasis Portofolio untuk Kompetensi Pendidik Society 5.0. J Visipena. 2021;8(2):237–49.
31. Ulfah NS, Hamid SI. Model Project Citizen Dalam Pembelajaran Pkn Untuk Meningkatkan Keterampilan Berpikir Kritis Siswa. Antologi. 2017;5(1):134–45.
32. Sabri I. Peran Pendidikan Seni Di Era Society 5 . 0 untuk Revolusi Industri 4.0. Semin Nas Pascasarj 2019 [Internet]. 2019;2(1):344. Available from: https://proceeding.unnes.ac.id/index.php/snpasca/article/view/302
33. Yusuf M, Kautsar M, Muntasa A, Alamsyah N. E-government learning media through augmented reality technology. Bull Soc Informatics Theory Appl. 2020;4(1):12–20.
34. Reaver K. Augmented reality as a participation tool for youth in urban planning processes : Case study in Oslo , Norway. Front Virtual Real. 2023;(February):1–16.
35. Wicaksono H. Analisis Kriminologis: Serangan Bom Bunuh Diri di Surabaya. Deviance J Kriminologi. 2018;2(2):88–101.
36. Sofyan FS, Sundawa D. Hubungan Mata Kuliah Pendidikan Kewarganegaraan Dengan Peningkatan Wawasan Kebangsaan Dan Semangat Nasionalisme Mahasiswa. J Pendidik Ilmu Sos. 2016;24(2):185.
37. Firda Nurfauziyanti, Damanhuri, Febrian Alwan Bahrudin. Pengaruh Literasi Digital Terhadap Perkembangan Wawasan Kebangsaan Mahasiswa. J Pendidik Kewarganegaraan Undiksha. 2022;10(3):54–66.
38. Rahawarin ZA. Viewing Pancasila in the Eyes of Nationalists in Indonesian New Order Era. J Soc Stud Educ Res. 2021;12(4):64–92.
39. Rusu MS. The sacralization of martyric death in romanian legionary movement: Self-sacrificial patriotism, vicarious atonement, and thanatic nationalism. Polit Relig Ideol [Internet]. 2016;17(2–3):249–73. Available from: http://dx.doi.org/10.1080/21567689.2016.1232196
40. Cahyani IF, Wardhani NW. Optimalisasi Sikap Wawasan Kebangsaan Peserta Didik Melalui Pendidikan Kewarganegaraan. J Pendidik Kewarganegaraan. 2022;9(1):36–44.
41. Ichas S, Nurhalimah. Implementation of Project Citizen Model to Increase Civis Participation on Civic Education for Elementary School. Antol UPI. 2017;5(1):356–67.
42. Rochmah E, Labudasari E, Amalia N. the Usefull of Augmented Reality Over the National Insight in Learning Era Disruption-Based. Soc Humanit Educ Stud Conf Ser. 2018;1(1):232–9.
43. Fitriyanti Y, Hidayat S, ApriliyaSeni S, Abidin Y. Pengembangan Media Pembelajaran Berbasis Augmented Reality Pada Tokoh Pahlawan Indonesia Untuk Kelas Tinggi SD. J Penelit Pendidik. 2024;2016(3):368–79.
44. Andriyana, Rohmiyati A. Penerapan Model Pembelajaran Project Citizen dalam Mata Kuliah Pendidikan Kewarganegaraan. In: 11th Applied Business and Engineering Conference. 2023. p. 36–43.
45. Phillips LJ, Pittman RH. Project Citizen and political efficacy: A study of the impact of civic education on political efficacy among rural middle school students. J Res Rural Educ. 2009;24(5):1–12.
46. Muzaki AN, Trisiana A, Putri ES. Pemahaman Model Project Citizen Bagi Siswa Sma/Ma Dalam Memperkokoh Identitas Nasional. Bhineka Tunggal Ika Kaji Teor dan Prakt Pendidik PKn. 2022;9(1):13–26.
47. Labudasari E, Rochmah E. Pengaruh gerakan literasi sekolah terhadap karakter mandiri siswa di SDN Kanggraksan Cirebon. Prem Educ J Pendidik Dasar dan Pembelajaran. 2019;9(1):57.
48. Dahliyana A, Suabuana C. Project Citizen: Penguatan Pendidikan Kewarganegaraan dalam Membina Nasionalisme. Indones J Sci Technol. 2018;3(2):150–7.
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Ronald Fransyaigu , Darmansyah, Desyandri (Author)

This work is licensed under a Creative Commons Attribution 4.0 International License.
The article is distributed under the Creative Commons Attribution 4.0 License. Unless otherwise stated, associated published material is distributed under the same licence.